Required fields are marked *. However, the more of a single unit type you add, the lower the stat bonus becomes per unit added. Secondly, units stationed on friendly territory will heal slowly over time, so if you position your land units in your own provinces, and your aircraft in their airfields, they will regenerate their health and morale. The higher a regions morale, the more productive it becomes and the less likely it is to revolt. For reference, the heavy tank is the most effective counter against air units, but only does 60% damage against them! With cannons, one only needs to defend the front line, and railguns, with their limited strategic mobility and their shorter range than fighters, while a potent defensive platform, have much less offensive values. Note: Air units need an airfield to take off. Units have different size factor penalties. To access the espionage tab, tap more on the lower right of the screen, then espionage. You make sure that the patrol radius is not over a single enemy unit. Contents 1 31 Player Maps 1.1 Choosing a Country 1.2 Early Game (Week 1) 1.2.1 Day 1 Another crucial feature is that nations can be checked to see the combat stats of the player playing it. Use spies to detect enemy submarines. Questions about the game? Information on more detailed values is available in the game. On the surface the strategy of Supremacy 1914 is deceptively simple; lead your nation to the required 'points' and be the strongest nation of them all. Youll need to keep training units and building war machines if you want any hope of securing your place on the world stage. Just saying. We are playing 4x tutorial and are fighting in Europe Spain and western Algeria all the way from America, what are the best units for such a war? You can add additional waypoints to an active move command or issue additional attack commands by clicking on "add target". The facility greatly accelerates the movement speed of ground troops, and can get up to 150% of the bonus! Previous Issue Next . 1. planes - kill everything on sea, including ships. Supremacy 1914: World War 1. I quickly ended up with an inability to build or train anything else because I ran out of grain. However, they can be discovered by spies, Goldmark reveal, and aviation patrols, which poses a serious risk to them. The Light Cruiser is an effective alternative to the battleship. Conquer provinces, forge alliances and build up your economy in real-time on persistent maps. the number of troops in an enemy army can be estimated by the name of the army: Brigade: up to 9 units Division: < 25; Corps: < 50 Army: < 100; ArmyGroup: more than 100. Although it is not as strong and has a shorter range, it can be built much quicker, requires less resources and has a higher speed. Units move only on the roads and sea routes shown on the map. Units. Choosing which nations to attack relies upon a few indices. In December 1914 the Turks under Enver Pasha marched eastward to engage the Russians. Remember that you cant trade with nations youre at war with or have an embargo on! A particularly useful object for aircraft is to serve to assassinate key enemy units, such as artillery stacks, railguns, battleships, etc. Your resource icons in the world map will also show a red downwards arrow if youre experiencing greater upkeep than income. They also have faster production times than heavy tanks. Of course, bombers are even more devastating in such regards. Not only does a harbour allow a player to construct warships, but a province with a harbour also gains a bonus to embarkment speed, allowing them to launch amphibious attacks on unsuspecting neighbors with impunity. As you can see from the table below, all units have certain requirements to be met to build/recruit them. Each unit also comes with daily upkeep that has to be afforded in order to keep the unit at full strength. However, its health drops to a pitiful 1, and its strength is reduced to 10% while embarked! This is a much better and less expensive way than using Goldmark to raise up their morale. The other way to accelerate attack speed is by ordering units to attack enemy cities, either by drawing the attack order on them again or by clicking and unclicking forced march. You have them patrol over your units. etc. Units are named by the number of troops in the stack: Brigade (0-10), Division (10-19), Brigade (20-49), and Army (50+). Even if outnumbered, with enough artillery support the tide could change. Consider building up the factories and railroads required to build railguns, presuming you have all of the resources needed. The aerodrome becomes available on day 10. Balloons mobility is limited to the routes to which all ground troops are bound. Victory in the 'New Supremacy 1914' Now what had to come quickly came: 'Little Greece' won the First World War and left all the great powers behind. Battleships deal higher damage and can operate from a longer distance. best sea unit ever. But there are some border cases and 'features' you can use with them that go in to deep for me to know.Usually 1 bomber will win vs a single battleship as naval units defend wit 20% of their strength ground units with 10%, NarmerTheLion ex - EN Senior Moderator. Based on the writings of soldiers, politicians, kings, nurses, When a unit is stationed on own territory (naval units: everywhere) condition increases by ca. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday. The Butler herald. Units consume a certain amount of grain (20 tons per unit per day). Were glad to see youve decided to join us in the manic battlefield of Supremacy 1914. These units are fast and can be used for scouting effectively, and to quickly respond to an invasion should it be required. Airplanes crossing the area of patrol with a move command are not attacked. It was fought between two coalitions, the Allies (primarily France, the United Kingdom, Russia, Italy, Japan and the United States) and the Central Powers (led by Germany, Austria-Hungary, and . Supremacy 1914: The Cavalry Pack. . At the same time, its in-depth nature and huge scope make it rather addicting. Could someone give me an explanation on how to properly use fighters and bombers? Edited 5 times, last by Golden Buddha (Oct 18th 2019). After each attack, however, they must fly back to the base to charge new bombs. This feature can also be used to set custom paths for your armies which will be default use the fastest (not: shortest) route available. Morale is an important factor that determines the loyalty and productivity of your provinces. You can never have enough artillery. Your reputation score with an AI will influence whether it views you as a potential ally or a threat that needs to be eliminated as quickly as possible. It is from this observation that I have the confidence to write a review about some of the crucial things I have learned about waging war in Supremacy 1914. What I do know of them is that bombers are mainly to hit ground units and fighters are mainly to defend against bombers which patrol is for. Light cruisers can function very well in the early game, being used to cause AI garrisons to attack them and chase them around the seasons and then disappear when the AI nation collapses. Air units can fly from one airport to another, but if the destination is out of its range, the air unit will become an airplane convoy and move by land. [3] The same formulas for combat still apply while on the sea, though one should remember that strength is greatly reduced. Heavy tanks have 50% efficiency starting from 5 units, 20% efficiency starting from 10 units, and no bonuses past 25 units. MOVETo move your units, select one (left-click) or multiple units (CTRL-left click or drawing a circle around the units with the right mouse button) and drag them to their target location while holding down the left mouse button. This means that facotry produced units (artillery, tanks, railguns and battleships) are not affected by morale. Clicking the right mouse button while dragging will cancel the command. A combat round consists of both armies attacking each other, as well as each army defending against the attack. Units dont operate by themselves. The second is freely available in the world newspaper. We use cookies to improve user experience and analyse game usage. Mobilisation is dependent upon oil availability. The number of troops will determine how long an army can hold out in battle. Real Boxing 2 Guide: Tips, Tricks & Strategies to Strengthen Your Boxers and Dominate Bouts, Kingdom Guard Beginners Guide: Tips, Tricks & Strategies to Achieve Glory. 4.patrol protects your units within circle from enemy attacks- meaning enemy units will take dmg first before they will conclude bombing. 8 Multiple Combat If more than 2 armies are fighting in one location, you have multiple combat. Ships and submarines move only by sea. Furthermore, even below the figure of 50, adding additional troops does increasingly little to increase attack strength, and adding troops provides a small and smaller effect as one reaches 50. Your men need to be fed, your machines maintained, and your engineers, architects, and generals paid. Many nations have their strengths and weaknesses, whether it be that they start surrounded by real players, they start with fewer provinces, or even that their nation has less resources to start with. 5 Mobilisation Mobilisation will influence the strength of an army, much like moral does, It however affects both infantry and mechanised units. However, strategies can vary greatly depending on where you start and which map you play on. Naval warfare revolves around four units: submarines, light cruisers, battleships, and infantry. and against the oppressor. Starting from two workshops (a generally reasonable assumption to make), four factories requires 16 850-gold installments. #3. In any case, massive forces of infantry given to these units can enable them to soak up enemy damage, if at the expense of their speed. An armies moral determines the strength of its infantry units and infantry units alone. (Butler, Ga.) 1875-1962, July 07, 1914, Image 8. However, be aware that the tendency of unit firepower to become inefficient at large values penalizes ground units as the scale of air vs. ground operations increases. They become (and remain) visible during battle but disappear again after the battle has been resolved. Many of its players are seasoned veterans with numerous battles under their belts. The harbour is a must-have for any nation who wants to build a strong navy. 5. But remember that your failures teach you more than your successes, and with every game, you learn a little bit more. The special feature of the Submarine is that it is hidden when not fighting (it can be made visible by patrolling fighters and spies). Dragging your army on an enemy army or city will change the move command into an attack command. But thats not all the fortress also increases morale development in the region its placed in. The Light Cruiser is an effective alternative to the battleship. The psychological effect of submarine presence is not to be underestimated. Each unit also comes with daily upkeep that has to be afforded in order to keep the unit at full strength. Your browser has JavaScript disabled. The shield with a heart represents its health, the lightning bolt represents its attack, and the blank shield represents its defense. Supremacy 1914 is a game that allows players to battle other players or the computer and gain control over different countries in the world. Each province produces two kinds of resources. When Infantry units are merged with mechanical units, the resulting morale will be the average of all morale and condition values in the army stack. best sea unit ever. On the negative side, they are easily immobilized since if their railroad is destroyed, they cannot move, they are slow, are extremely vulnerable to air attack or decapitation. At the moment you will only get bonuses from forts in province you control and only when your army is in the garrison or very close to it. The thing about Goldmark is that it becomes more efficient the more you spend. A special case of multiple combat is where 2 armies are moving and/or are giving orders to attack each other. Then your larger group of troops can safely advance. If you find yourself at an impasse when fighting an enemy, you can resort to using spies to gather information and sabotage your enemy by pulling strings from the shadows. A good country to start with would be an african country although this will vary on your playing style. Theres a whole other game waiting to be played on the world stage, and gathering intelligence is vital to making the most out of any situation. Airplanes can relocate their patrol positions or change their attack targets without the need to fly back to their departure location if the new destination lies within a 25 cone spreading out from their airbase of departure. Supremacy 1914 Combat System Guide by Mor_Rioghain, Everything you always wanted to know about combat, but were afraid to ask. Note that in this case defending is used in the strategical sense of the word. Of course, speed in neutral territory is only 70% of that of friendly territory, but this tactic is still useful. On the positive side, they serve as good defensive units, providing a dissuasive effect. Fighters on patrol can spot enemy submarines when in range. Supremacy 1914 Combat System Guide by Mor_Rioghain Everything you always wanted to know about combat, but were afraid to ask. By detaching all troops save one, one can force enemy aircraft to attack a cannon fodder soldier instead of the target. I get that I can learn this stuff through trial and error. 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